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DukeED.com - Your one stop source for DNF Editing

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06/01 - StarShip Troopers Mod
05/27 - 3D Portal Server Switch
05/24 - UED2 Tutorial
05/09 - 3D Portal E3 Site
04/07 - UT.edu: Senior Class
03/24 - UT.edu: Freshman - Junior Class

Archived .Plan Updates

02/27 - Matt Wood - Level Designer from 3D Realms
02/27 - Scott Miller - Owner/Partner from 3D Realms
02/26 - Tim Wilson - Texture Grunt from 3D Realms
02/26 - Lee Jackson - Music/Sound Director from 3D Realms
02/26 - Brandon Reinhart - Programmer from 3D Realms
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DukeED.com is part of the 3D Portal network
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3D Portal presents DukeED.com, a site focused on editing for the next installment in the Duke Nukem game series from 3D Realms, Duke Nukem Forever. This site is here to provide you with everything you need to know to get you editing for DNF. The latest editing news, tutorials on numerous aspects of editing, and much more is offered for you here.

DNF will be based on the Unreal engine and will come with an editor called DukeED, which will be a modified version of UnrealED (the editor for Unreal).  Like with UnrealED, you will be able to edit all the aspects of the game from the all-purpose editor.  Since DNF uses the Unreal engine, learning UnrealED now will in turn prepare you for editing DNF.  It has also been confirmed that Unreal maps WILL convert to DNF, so things you create now will be useable once the new game is released.  It isn't simple, but not too hard to learn, so start editing today or you will be left behind when DNF is released!

For more info, see the Site Overview below.

There has been a lot of activity in the forum recently, be sure to stop by the forums if you want to talk with others about editing, get help with a problem, or help others.

 

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Site Overview

  About DukeED.COM  
DukeED.com is a Duke Nukem Forever editing site. DNF will be released "When It's Done" from 3D Realms. Until then, you can edit for Unreal so you will have the skills to make user maps, addons, and more for the next Duke game. This site currently offers tutorials on using UnrealED, and when DNF is released, the focus will shift from UnrealED to DukeED.
Site Navigation
Wonder where to start? These are the options DukeED.com has to offer - Visit them via the left menu:

DukeED Home - Takes you back to the front page of this site (here).

News Archive - Archive of news updates on this site.

Fingers - Latest .plan file updates from 3D Portal and 3D Realms.

UnrealED vs DukeED - This section compares how editing in UnrealED will compare to editing in DukeED. This is based on all the current information known about Duke Nukem Forever and DukeED, and is updated as new information arrives.

Tutorials - This is where all information about editing can be found. If you haven't used UnrealED before, visit the Getting Started section. After that, move on to Advanced Editing, or get the method down by going to the Walkthroughs section. The tutorials can also be visited by the specific category of interest.

Downloads - The download section has files you need to get UnrealED working, demonstration maps, and possibly in the future textures/sounds/and user maps.

Editing Forums - Talk to other people who are editing, share ideas, help each other out, ask questions, etc.

Search Site - Trouble finding something? Try our search engine!

Editing Links - Links to other sites with related topics.

Questions
Q: What does this Unreal crap have to do with Duke?

A: Like you should have already read, the next Duke Nukem game, Duke Nukem Forever, will be using the Unreal game engine. Rather than spend years and months programming a whole new engine, developers like 3D Realms have licensed a game engine from another company to save time. The Unreal engine has just what 3D Realms wants for Duke Nukem Forever, and that's what they are using to create the game. For more information about Unreal, visit Epic's official Unreal website. You must have the full version of Unreal to use UnrealED.

More Information
Visit Dukeworld's official DNF FAQ for all of the info known now about DNF.

The reason to start editing now is because 3D editing takes lots of time and is very complex. If you learn how to use UnrealED now, you will be able to use DukeED in the future when DNF is released. Your maps will also be convertible into DukeED. Duke Nukem 3D is still popular today due to all of the maps, addons, total conversions, etc. created by thousands of users online. To help ensure that DNF will have similar success, fire up UnrealED and get ready today!

Final Notes
Once DNF is released, this site will cover 100% DNF editing and will offer updated tutorials likewise. Be sure to bookmark us and come back later if you are not currently interested!